Update 0.21
Family Vacation » Devlog
Changelog:
- Added day 1 event for Kaede
- Updated transitions to use the new layer transition system
- Removed action limit for day 1
- Fixed a few typos
- Updated 'end of version' screen
Files
family-vacation-win-linux.zip 380 MB
Version 0.21 Jun 29, 2018
family-vacation-osx.zip 361 MB
Version 0.21 Jun 29, 2018
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Comments
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I don't suppose you're still working on the game?
I am still still working on it, but my work is kind of on hold for now because of numerous reasons including having a hardware failure of the hard drive that the game's source code and assets were on. I am picking away at it, but some of the issues in developing this game that were present from the start were also burning me out really fast and so it's in a sort of flux as far as how I'll proceed. I still do plan to finish the game eventually, but I wouldn't expect to have any substantive updates until much later this year.
That being said, I really appreciate your continued interest in my game a lot. Especially considering the long gap in development. : )
I actually only just came across your game yesterday. 😊
Aside from a particular theme tagged in the description (it's how I discovered your game), the keen interest in ice cream of one of the characters could possibly be leveraged for another theme or two: weight gain and/or breast expansion. I'm just putting that out there in case it can help spark a few ideas if you weren't too sure where to take the story...
Ah, nothing other than the worst IT issue ever... 😶 Good luck with the salvaging!